Experimental design and behavioral performance
A. Skill learning task. Participants engaged in a procedural motor skill learning task, which required them to repeatedly type a keypress sequence, “4 − 1 − 3 − 2 − 4” (1 = little finger, 2 = ring finger, 3 = middle finger, and 4 = index finger) with their non-dominant, left hand. The Day 1 Training session included 36 trials, with each trial consisting of alternating 10s practice and rest intervals. After a 24-hour break, participants were retested on performance of the same sequence (4-1-3-2-4) for 9 trials (Day 2 Retest) as well as single-trial performance on 9 different sequences (Day 2 Control; 2-1-3-4-2, 4-2-4-3-1, 3-4-2-3-1, 1-4-3-4-2, 3-2-4-3-1, 1-4-2-3-1, 3-2-4-2-1, 3-2-1-4-2, and 4-2-3-1-4). MEG was recorded during both Day 1 and Day 2 sessions with a 275-channel CTF magnetoencephalography (MEG) system (CTF Systems, Inc., Canada). B. Skill Learning. As reported previously1, participants on average reached 95% of peak performance by trial 11 of the Day 1 Training session (see Figure 1 - figure Supplement 1A for results over all Day 1 Training and Day 2 Retest trials). At the group level, total early learning was exclusively accounted for by micro-offline gains during inter-practice rest intervals (Figure 1B inset). C. Keypress transition time (KTT) variability. Distribution of KTTs normalized to the median correct sequence time for each participant and centered on the mid-point for each full sequence iteration during early learning (see Figure 1—figure Supplement 1B for results over all Day 1 Training and Day 2 Retest trials). Note the initial variability of the relative KTT composition of the sequence (i.e. – 4-1, 1-3, 3-2, 2-4, 4-4), before it stabilizes by trial 6 in the early learning period.